| # | NAME | SCORE | WAVE | TIME |
|---|
The courtroom has been overrun by corrupt legal forces. You're the last honest lawyer standing. Blast every objection, survive each wave, and climb the ranks in the Hall of Justice.
β β or A D Move SPACE or W Fire B or SHIFT Briefcase Bomb
Use the control bar at the bottom. β βΆ to move, FIRE to shoot, BRIEF to drop a briefcase bomb that clears the screen.
Defeated enemies drop power-ups β move near them to collect. They glow and pulse so you can spot them. Each gives you a temporary or permanent edge:
β SUSTAINED β bonus credits β‘ RAPID BRIEF β faster fire rate
π‘ PRO BONO β shield hit πΌ SUMMARY J. β extra bomb
β RETAINER β big score bonus (multiplied by combo!)
Chain kills without pausing to build your combo multiplier. Higher combos = bigger scores and credit earnings. The multiplier resets after 2 seconds of no kills.
Between waves, spend credits on permanent upgrades: faster firing, spread shots, movement speed, shields, power-up magnet range, and extra bomb capacity.
Every 5th wave features a boss β either The Dishonorable (corrupt judge) or Opposing Counsel. Bosses have massive HP, escalating attack patterns, and escort enemies. As their health drops, their attacks become more aggressive.