LEGAL BLASTER

ORDER IN THE COURT
The courtroom has been overrun.
Only you can restore order.
Blast every objection. Sustain justice.

CHAMBERS

CREDITS: 0

CASE DISMISSED

0
Survived 0 Waves

HALL OF JUSTICE

#NAMESCOREWAVETIME

RULES OF THE COURT

MISSION

The courtroom has been overrun by corrupt legal forces. You're the last honest lawyer standing. Blast every objection, survive each wave, and climb the ranks in the Hall of Justice.

CONTROLS β€” DESKTOP

← β†’ or A D Move    SPACE or W Fire    B or SHIFT Briefcase Bomb

CONTROLS β€” MOBILE

Use the control bar at the bottom. β—€ β–Ά to move, FIRE to shoot, BRIEF to drop a briefcase bomb that clears the screen.

THE OPPOSITION

POWER-UPS

Defeated enemies drop power-ups β€” move near them to collect. They glow and pulse so you can spot them. Each gives you a temporary or permanent edge:

βš– SUSTAINED β€” bonus credits   ⚑ RAPID BRIEF β€” faster fire rate

πŸ›‘ PRO BONO β€” shield hit   πŸ’Ό SUMMARY J. β€” extra bomb

β˜… RETAINER β€” big score bonus (multiplied by combo!)

COMBO SYSTEM

Chain kills without pausing to build your combo multiplier. Higher combos = bigger scores and credit earnings. The multiplier resets after 2 seconds of no kills.

CHAMBERS (UPGRADES)

Between waves, spend credits on permanent upgrades: faster firing, spread shots, movement speed, shields, power-up magnet range, and extra bomb capacity.

BOSS WAVES

Every 5th wave features a boss β€” either The Dishonorable (corrupt judge) or Opposing Counsel. Bosses have massive HP, escalating attack patterns, and escort enemies. As their health drops, their attacks become more aggressive.

WAVE CLEARED
β—€
β–Ά
BRIEF
FIRE